I also liked the “straightening” bit. Clever. If the designer is anything like a programmer, it’s the times it didn’t work that provided the most fun. It’s sort of plumbing the depths of the problem. Once the problem is understood, the rest is mechanistic drudgery. To which I should return shortly.
I’ve occasionally considered building a binary clock. It would divide the day in half with one indicator, in half again with another, etc. until down to a sufficiently small time period. 10 to 15 would be about right. The indicators could be LEDs so I could read it in the middle of the night.
Now back to helping to use the wrong tools, in ways they weren’t meant to work, to solve a misunderstood variant of a problem nobody really wants solved.
i like how it straightens the number, and also how that serves to alleviate any wobble from when it drops the number onto the table.
Me too! Those little touches. I hate to think of all the times it didn’t work, which inspired those fixes.
I also liked the “straightening” bit. Clever. If the designer is anything like a programmer, it’s the times it didn’t work that provided the most fun. It’s sort of plumbing the depths of the problem. Once the problem is understood, the rest is mechanistic drudgery. To which I should return shortly.
I’ve occasionally considered building a binary clock. It would divide the day in half with one indicator, in half again with another, etc. until down to a sufficiently small time period. 10 to 15 would be about right. The indicators could be LEDs so I could read it in the middle of the night.
Now back to helping to use the wrong tools, in ways they weren’t meant to work, to solve a misunderstood variant of a problem nobody really wants solved.